This study aspires to provide the marine industry with a methodology for the development of Ship Evacuation Simulators for maritime vessel of different categories, aiming to reduce the human casualties, when accidents occur, by assessing and testing evacuation scenarios, by training evacuees and staff members and by evaluating the safety of vessels and installations. Therefore, the hypotheses of this work are comprised of the use of Game Engines for the development of Evacuation Simulators (ES) and Serious Games, the real-time simultaneous participation of human users and computer-controlled bots as evacuees and the application of Gamification and Edutainment to ES and SG for training purposes.