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List of Papers

Full Papers

On evaluating online teaching and learning experience: a usability evaluation study of synchronous teaching platforms
  • Nikolaos Bourgos
  • Aigli Chroni
  • Maria Kounalaki
  • Eirini Papadopoulou
  • Alexandros Skarmitzos
  • Aggeliki Triantafilli
  • Iro Zagota
  • Christos Sintoris
  • Nikolaos Avouris
Location-Based Games for Cultural Heritage: Applying the Design Thinking Process
  • Panayiotis Koutsabasis
  • Konstantinos Partheniadis
  • Anna Gardeli
  • Panagiotis Vogiatzidakis
  • Vassiliki Nikolakopoulou
  • Pavlos Chatzigrigoriou
  • Spyros Vosinakis
Eliciting requirements for a multisensory eXtended Reality platform for training and informal learning
  • Katerina El Raheb
  • Athanasios Soulis
  • Dimitris Nastos
  • Christos Lougiakis
  • Maria Roussou
  • Dimitris Christopoulos
  • George Sofianopoulos
  • Julien Rüggeberg
  • Jim Rüggeberg
  • Lucas Katsikaris
  • Spyros Papagiannis
Effect of sense of direction on open card sorts for websites
  • Georgia Zafeiriou
  • Christos Katsanos
  • Alexandros Liapis
Monitoring Maritime Industry 4.0 Systems through VR Environments
  • Konstantinos Tsigkounis
  • Andreas Komninos
  • Nikolaos Politis
  • John Garofalakis
The trained panel method and its application in HCI research.
  • Eleftherios Papachristos
  • Dimitrios Raptis
  • Anders Bruun
Tracing El Greco’s Echoes of Antiquity: Audience interaction with online art
  • Pericles Pericleous
  • Ianthi Assimakopoulou
  • Andri Ioannou
  • Christos Fidas
  • Nikolaos Avouris
Designing interfaces to promote the meaningfulness of urban data through an interactive art installation
  • Penny Papageorgopoulou
  • Natalia Arsenopoulou
  • Dimitrios Charitos
  • Charalampos Rizopoulos
  • Iouliani Theona
  • Louiza Katsarou
  • Anthony Psaltis
  • Antonios Korosidis

Short Papers

Pedestrian Path Making: Create on Mobile and Edit on Desktop
  • Manousos Kamilakis
  • Evangelia Batoglou
  • Konstantinos Chorianopoulos
Opportunities, challenges and training needs in the use of VR in Higher Education and SMEs: The case of Cyprus and Finland
  • Panagiotis Kosmas
  • Eria Makridou
  • Henri Pirkkalainen
  • Osku Torro
  • Charalambos Vrasidas
Content Personalization framework in cultural routes: TRACCE project case study
  • Markos Konstantakis
  • John Aliprantis
  • Alexandros Teneketzis
  • George Caridakis
  • Spiros Sirmakessis
  • Elizabeth Filippidis
  • Anastasios Manos
How do people perceive the role of AI in human AI collaboration to solve everyday tasks?
  • Eleftherios Papachristos
  • Patrick Skov Johansen
  • Rune Møberg Jacobsen
  • Lukas Bjørn Leer Bysted
  • Mikael B. Skov
RABIT: Reflective Analytics for Business InTelligence
  • Panayiotis Andreou
  • Christos Amyrotos
  • Andreas Pamboris
  • Panagiotis Germanakos
From cats to airspace – User involvement in the design of Machine Learning infused systems
  • Amela Karahasanovic
  • Erik G. Nilsson
  • Giorgio Grani
  • Kjell Fredrik Pettersen
  • Leo Karabeg
  • Patrick Schittekat

Young Researchers Papers

Gamification and Education in Cyber Security
  • Jason Diakoumakos
  • George Lepouras
Interactive Mixed Reality dance performances
  • Dimitrios Baltas
  • Spyros Vosinakis

Exhibition & Interactive Experiences Presentations

Dual Claire: Directing Digital Humans and Interactive Experiences - a Theatrical Approach
  • Eleni Timplalexi
  • Penny Papageorgopoulou
  • Natalia Arsenopoulou
  • Dimitrios Charitos
e-daily life in Greece
  • Tasos Makris

CHI Greece

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